PWGLSynth can be seen as an attempt to make a bridge between non-real-time computer assisted composition environments and real-time synthesis systems, that are traditionally seen as separate entities. PWGLSynth can be used as a general purpose synthesis engine or music notation can be used as a starting point to generate control information for sound synthesis. The latter approach has been extensively used to control physical models of musical instruments.
(Bron: http://www2.siba.fi/PWGL/pwglsynth.html)
Downloads:
http://www2.siba.fi/PWGL/downloads.html
(Bron: http://www2.siba.fi/PWGL/pwglsynth.html)
Downloads:
http://www2.siba.fi/PWGL/downloads.html