hier het bericht op de fruitysite.
Because our Plug-In DSP code is executed on a PCI card, we have a
restriction that all UAD plugins must operate with the same buffer size.
The UAD plugins will detect and set the operating buffer size when
audio starts in the application.
A smaller buffer than expected is OK, but must only be encountered once the
maximum buffer size is set by the intial buffers. For example, the end of a loop
may use a small buffer. The UAD plugins play audio correctly in this situation.
If a buffer comes in that is larger than the operating buffer size of the UAD card,
the buffer size mismatch error will occur, and the UAD plugins run in bypass.
The plugins remain in bypass until the audio is stopped.
When the audio is stopped, the operating buffer size of the card is cleared.
When audio starts again, the initial buffer is measured and that value is
used to set the operating buffer size for the card. This allows the user
to change buffer sizes within the application or on thier Audio device
without having to reload the plugins.
It appears the FL .wav export is beginning with an intial buffer size that is smaller than the subsequent buffer(s).
FL Developers, please feel free to contact me directly for further details regarding compatibility.
Because our Plug-In DSP code is executed on a PCI card, we have a
restriction that all UAD plugins must operate with the same buffer size.
The UAD plugins will detect and set the operating buffer size when
audio starts in the application.
A smaller buffer than expected is OK, but must only be encountered once the
maximum buffer size is set by the intial buffers. For example, the end of a loop
may use a small buffer. The UAD plugins play audio correctly in this situation.
If a buffer comes in that is larger than the operating buffer size of the UAD card,
the buffer size mismatch error will occur, and the UAD plugins run in bypass.
The plugins remain in bypass until the audio is stopped.
When the audio is stopped, the operating buffer size of the card is cleared.
When audio starts again, the initial buffer is measured and that value is
used to set the operating buffer size for the card. This allows the user
to change buffer sizes within the application or on thier Audio device
without having to reload the plugins.
It appears the FL .wav export is beginning with an intial buffer size that is smaller than the subsequent buffer(s).
FL Developers, please feel free to contact me directly for further details regarding compatibility.

