Nog een leuke quote:
Quality
Downloading: Uses traditional Internet packet communication (technically known as TCP/IP) with a system that automatically corrects errors. Any lost or damaged "packets" (downloaded chunks of data) are retransmitted. The file you eventually receive on your computer is an exact copy of the file that was on the server.
Streaming: Packet losses are ignored (lost and damaged packets are not resent), but that doesn't usually matter because digitally streamed video and audio is converted back into analog format before we watch it or listen to it. Any packets lost during streaming simply add "surface noise" to an audio stream or degrade the picture quality of a video (for example, with excessive pixelation (where the picture disappears into square blocks).
http://www.explainthatstuff.com/streamingmedia.html
Quality
Downloading: Uses traditional Internet packet communication (technically known as TCP/IP) with a system that automatically corrects errors. Any lost or damaged "packets" (downloaded chunks of data) are retransmitted. The file you eventually receive on your computer is an exact copy of the file that was on the server.
Streaming: Packet losses are ignored (lost and damaged packets are not resent), but that doesn't usually matter because digitally streamed video and audio is converted back into analog format before we watch it or listen to it. Any packets lost during streaming simply add "surface noise" to an audio stream or degrade the picture quality of a video (for example, with excessive pixelation (where the picture disappears into square blocks).
http://www.explainthatstuff.com/streamingmedia.html
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